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aeronaut

// balloon & airship generator for create: aeronautics

Fleet

Editing Balloon 1

Shape

drag along left half to draw silhouette
front · X(Y)
side · Z(Y)
click=add · drag anchor=move · drag handle=curve · shift-drag handle=break · right-click=remove
rings (Y↑)
top view · ring 3 @ y=0.55
ring height (y) %
click=add anchor · drag handle=curve · shift-drag handle=break · right-click=remove
experimental
front · X(Y)
side · Z(Y)
top · X(Z)
drag in each panel · voxel solid iff inside all 3

Dimensions

height blocks
width blocks
wall thickness blocks

Material

Position

offset X blocks
offset Y blocks
offset Z blocks

Ship Hull

style
length blocks
width blocks
depth blocks
wall thickness blocks
gap to balloon blocks
material

Propellers

type
blades
length (radial) blocks
root chord blocks
tip chord blocks
sweep ° °
thickness (along axis) blocks
distance behind blocks
height (% of balloon) %
blades
length (along axis) blocks
radius blocks
twist (total °) °
blade thickness blocks
distance behind blocks
height (% of balloon) %
blades
length (radial) blocks
root chord blocks
tip chord blocks
sweep ° (heavy) °
thickness (along axis) blocks
distance behind blocks
height (% of balloon) %
blades
length (radial) blocks
width (chord) blocks
thickness (along axis) blocks
distance behind blocks
height (% of balloon) %
blades
length (radial) blocks
chord blocks
dihedral ° (axial splay) °
thickness blocks
distance behind blocks
height (% of balloon) %
blades
fan radius blocks
chord (blade width) blocks
shroud thickness blocks
shroud depth (along axis) blocks
distance behind blocks
height (% of balloon) %
blades
length (radial) blocks
root width blocks
tip width blocks
tilt ° (axial pitch) °
thickness blocks
distance behind blocks
height (% of balloon) %
arms
length (radial) blocks
tightness (×0.1)
root chord blocks
tip chord blocks
thickness (along axis) blocks
distance behind blocks
height (% of balloon) %
blades
length (radial) blocks
split point (% of len) %
prongs
prong spread ° °
chord blocks
thickness blocks
distance behind blocks
height (% of balloon) %
primary blades
primary length blocks
secondary length blocks
chord blocks
thickness blocks
distance behind blocks
height (% of balloon) %
arcs
length (along axis) blocks
cage radius (max) blocks
arc thickness blocks
distance behind blocks
height (% of balloon) %
blade length blocks
blade count
distance behind blocks
height (% of balloon) %
blade length blocks
blade count
side offset blocks
height (% of balloon) %
forward (% of balloon) %
blade length blocks
blade count
spread X blocks
spread Z blocks
depth below blocks
blade length blocks
blade count
hub size blocks
depth below blocks

Output Orientation

Bakes rotation into the .nbt — what you see in preview is exactly what gets pasted in-game. Separate from camera controls.
lay direction
yaw (rotate around vertical)

Stats

blocks
interior
lift
kpg
envelope
altitude y=  (100% pressure)
// to load with Create's Schematic Table
1. place & right-click a Schematic Table in-game
2. drop this .nbt into the schematics/ folder it points you to (usually .minecraft/schematics/)
3. pick the file in the Table → take the empty schematic → fire it with a Schematicannon
pssst.. tab content can scroll
building…
Tool developed by mootvey  ·  Buy me a coffee  ·  for Create: Aeronautics